std/monotimes

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The std/monotimes module implements monotonic timestamps. A monotonic timestamp represents the time that has passed since some system defined point in time. The monotonic timestamps are guaranteed not to decrease, meaning that that the following is guaranteed to work:

Example:

import std/monotimes
let a = getMonoTime()
let b = getMonoTime()
assert a <= b

This is not guaranteed for the times.Time type! This means that the MonoTime should be used when measuring durations of time with high precision.

However, since MonoTime represents the time that has passed since some unknown time origin, it cannot be converted to a human readable timestamp. If this is required, the times.Time type should be used instead.

The MonoTime type stores the timestamp in nanosecond resolution, but note that the actual supported time resolution differs for different systems.

See also

Types

MonoTime = object
Represents a monotonic timestamp. Source   Edit  

Procs

proc `$`(t: MonoTime): string {....raises: [], tags: [], forbids: [].}
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proc `+`(a: MonoTime; b: Duration): MonoTime {....raises: [], tags: [], forbids: [].}
Increases a by b. Source   Edit  
proc `-`(a, b: MonoTime): Duration {....raises: [], tags: [], forbids: [].}
Returns the difference between two MonoTime timestamps as a Duration. Source   Edit  
proc `-`(a: MonoTime; b: Duration): MonoTime {....raises: [], tags: [], forbids: [].}
Reduces a by b. Source   Edit  
proc `<`(a, b: MonoTime): bool {....raises: [], tags: [], forbids: [].}
Returns true if a happened before b. Source   Edit  
proc `<=`(a, b: MonoTime): bool {....raises: [], tags: [], forbids: [].}
Returns true if a happened before b or if they happened simultaneous. Source   Edit  
proc `==`(a, b: MonoTime): bool {....raises: [], tags: [], forbids: [].}
Returns true if a and b happened simultaneous. Source   Edit  
proc getMonoTime(): MonoTime {....tags: [TimeEffect], raises: [], forbids: [].}

Returns the current MonoTime timestamp.

When compiled with the JS backend and executed in a browser, this proc calls window.performance.now(). See MDN for more information.

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proc high(typ: typedesc[MonoTime]): MonoTime
Returns the highest representable MonoTime. Source   Edit  
proc low(typ: typedesc[MonoTime]): MonoTime
Returns the lowest representable MonoTime. Source   Edit  
proc ticks(t: MonoTime): int64 {....raises: [], tags: [], forbids: [].}
Returns the raw ticks value from a MonoTime. This value always uses nanosecond time resolution. Source   Edit