Nim Destructors and Move Semantics

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Authors:Andreas Rumpf
Version:2.1.1

About this document

This document describes the ARC/ORC Nim runtime which does not use classical GC algorithms anymore but is based on destructors and move semantics. The advantages are that Nim programs become oblivious to the involved heap sizes and programs are easier to write to make effective use of multi-core machines. As a nice bonus, files and sockets and the like can be written not to require manual close calls anymore.

This document aims to be a precise specification about how move semantics and destructors work in Nim.

Motivating example

With the language mechanisms described here, a custom seq could be written as:

type
  myseq*[T] = object
    len, cap: int
    data: ptr UncheckedArray[T]

proc `=destroy`*[T](x: myseq[T]) =
  if x.data != nil:
    for i in 0..<x.len: `=destroy`(x.data[i])
    dealloc(x.data)

proc `=wasMoved`*[T](x: var myseq[T]) =
  x.data = nil

proc `=trace`[T](x: var myseq[T]; env: pointer) =
  # `=trace` allows the cycle collector `--mm:orc`
  # to understand how to trace the object graph.
  if x.data != nil:
    for i in 0..<x.len: `=trace`(x.data[i], env)

proc `=copy`*[T](a: var myseq[T]; b: myseq[T]) =
  # do nothing for self-assignments:
  if a.data == b.data: return
  `=destroy`(a)
  `=wasMoved`(a)
  a.len = b.len
  a.cap = b.cap
  if b.data != nil:
    a.data = cast[typeof(a.data)](alloc(a.cap * sizeof(T)))
    for i in 0..<a.len:
      a.data[i] = b.data[i]

proc `=dup`*[T](a: myseq[T]): myseq[T] {.nodestroy.} =
  # an optimized version of `=wasMoved(tmp); `=copy(tmp, src)`
  # usually present if a custom `=copy` hook is overridden
  result = myseq[T](len: a.len, cap: a.cap, data: nil)
  if a.data != nil:
    result.data = cast[typeof(result.data)](alloc(result.cap * sizeof(T)))
    for i in 0..<result.len:
      result.data[i] = `=dup`(a.data[i])

proc `=sink`*[T](a: var myseq[T]; b: myseq[T]) =
  # move assignment, optional.
  # Compiler is using `=destroy` and `copyMem` when not provided
  `=destroy`(a)
  a.len = b.len
  a.cap = b.cap
  a.data = b.data

proc add*[T](x: var myseq[T]; y: sink T) =
  if x.len >= x.cap:
    x.cap = max(x.len + 1, x.cap * 2)
    x.data = cast[typeof(x.data)](realloc(x.data, x.cap * sizeof(T)))
  x.data[x.len] = y
  inc x.len

proc `[]`*[T](x: myseq[T]; i: Natural): lent T =
  assert i < x.len
  x.data[i]

proc `[]=`*[T](x: var myseq[T]; i: Natural; y: sink T) =
  assert i < x.len
  x.data[i] = y

proc createSeq*[T](elems: varargs[T]): myseq[T] =
  result = myseq[T](
    len: elems.len,
    cap: elems.len,
    data: cast[typeof(result.data)](alloc(result.cap * sizeof(T))))
  for i in 0..<result.len: result.data[i] = elems[i]

proc len*[T](x: myseq[T]): int {.inline.} = x.len

Lifetime-tracking hooks

The memory management for Nim's standard string and seq types as well as other standard collections is performed via so-called "Lifetime-tracking hooks", which are particular type bound operators.

There are 6 different hooks for each (generic or concrete) object type T (T can also be a distinct type) that are called implicitly by the compiler.

(Note: The word "hook" here does not imply any kind of dynamic binding or runtime indirections, the implicit calls are statically bound and potentially inlined.)

=destroy hook

A =destroy hook frees the object's associated memory and releases other associated resources. Variables are destroyed via this hook when they go out of scope or when the routine they were declared in is about to return.

A =destroy hook is allowed to have a parameter of a var T or T type. Taking a var T type is deprecated. The prototype of this hook for a type T needs to be:

proc `=destroy`(x: T)

The general pattern in =destroy looks like:

proc `=destroy`(x: T) =
  # first check if 'x' was moved to somewhere else:
  if x.field != nil:
    freeResource(x.field)

A =destroy is implicitly annotated with .raises: []; a destructor should not raise exceptions. For backwards compatibility the compiler produces a warning for a =destroy that does raise.

A =destroy can explicitly list the exceptions it can raise, if any, but this of little utility as a raising destructor is implementation defined behavior. Later versions of the language specification might cover this case precisely.

=wasMoved hook

A =wasMoved hook sets the object to a state that signifies to the destructor there is nothing to destroy.

The prototype of this hook for a type T needs to be:

proc `=wasMoved`(x: var T)

Usually some pointer field inside the object is set to nil:

proc `=wasMoved`(x: var T) =
  x.field = nil

=sink hook

A =sink hook moves an object around, the resources are stolen from the source and passed to the destination. It is ensured that the source's destructor does not free the resources afterward by setting the object to its default value (the value the object's state started in). Setting an object x back to its default value is written as wasMoved(x). When not provided the compiler is using a combination of =destroy and copyMem instead. This is efficient hence users rarely need to implement their own =sink operator, it is enough to provide =destroy and =copy, the compiler will take care of the rest.

The prototype of this hook for a type T needs to be:

proc `=sink`(dest: var T; source: T)

The general pattern in =sink looks like:


proc `=sink`(dest: var T; source: T) =
  `=destroy`(dest)
  wasMoved(dest)
  dest.field = source.field

Note: =sink does not need to check for self-assignments. How self-assignments are handled is explained later in this document.

=copy hook

The ordinary assignment in Nim conceptually copies the values. The =copy hook is called for assignments that couldn't be transformed into =sink operations.

The prototype of this hook for a type T needs to be:

proc `=copy`(dest: var T; source: T)

The general pattern in =copy looks like:

proc `=copy`(dest: var T; source: T) =
  # protect against self-assignments:
  if dest.field != source.field:
    `=destroy`(dest)
    wasMoved(dest)
    dest.field = duplicateResource(source.field)

The =copy proc can be marked with the {.error.} pragma. Then any assignment that otherwise would lead to a copy is prevented at compile-time. This looks like:

proc `=copy`(dest: var T; source: T) {.error.}

but a custom error message (e.g., {.error: "custom error".}) will not be emitted by the compiler. Notice that there is no = before the {.error.} pragma.

=trace hook

A custom container type can support Nim's cycle collector --mm:orc via the =trace hook. If the container does not implement =trace, cyclic data structures which are constructed with the help of the container might leak memory or resources, but memory safety is not compromised.

The prototype of this hook for a type T needs to be:

proc `=trace`(dest: var T; env: pointer)

env is used by ORC to keep track of its internal state, it should be passed around to calls of the built-in =trace operation.

Usually there will only be a need for a custom =trace when a custom =destroy that deallocates manually allocated resources is also used, and then only when there is a chance of cyclic references from items within the manually allocated resources when it is desired that --mm:orc is able to break and collect these cyclic referenced resources. Currently however, there is a mutual use problem in that whichever of =destroy/=trace is used first will automatically create a version of the other which will then conflict with the creation of the second of the pair. The workaround for this problem is to forward declare the second of the "hooks" to prevent the automatic creation.

The general pattern in using =destroy with =trace looks like:

type
  Test[T] = object
    size: Natural
    arr: ptr UncheckedArray[T] # raw pointer field

proc makeTest[T](size: Natural): Test[T] = # custom allocation...
  Test[T](size: size, arr: cast[ptr UncheckedArray[T]](alloc0(sizeof(T) * size)))


proc `=destroy`[T](dest: Test[T]) =
  if dest.arr != nil:
    for i in 0 ..< dest.size: dest.arr[i].`=destroy`
    dealloc dest.arr

proc `=trace`[T](dest: var Test[T]; env: pointer) =
  if dest.arr != nil:
    # trace the `T`'s which may be cyclic
    for i in 0 ..< dest.size: `=trace`(dest.arr[i], env)

# following may be other custom "hooks" as required...

Note: The =trace hooks (which are only used by --mm:orc) are currently more experimental and less refined than the other hooks.

=dup hook

A =dup hook duplicates an object. =dup(x) can be regarded as an optimization replacing a wasMoved(dest); =copy(dest, x) operation.

The prototype of this hook for a type T needs to be:

proc `=dup`(x: T): T

The general pattern in implementing =dup looks like:

type
  Ref[T] = object
    data: ptr T
    rc: ptr int

proc `=dup`[T](x: Ref[T]): Ref[T] =
  result = x
  if x.rc != nil:
    inc x.rc[]

Move semantics

A "move" can be regarded as an optimized copy operation. If the source of the copy operation is not used afterward, the copy can be replaced by a move. This document uses the notation lastReadOf(x) to describe that x is not used afterward. This property is computed by a static control flow analysis but can also be enforced by using system.move explicitly.

One can query if the analysis is able to perform a move with system.ensureMove. move enforces a move operation and calls =wasMoved whereas ensureMove is an annotation that implies no runtime operation. An ensureMove annotation leads to a static error if the compiler cannot prove that a move would be safe.

For example:

proc main(normalParam: string; sinkParam: sink string) =
  var x = "abc"
  # valid:
  let valid = ensureMove x
  # invalid:
  let invalid = ensureMove normalParam
  # valid:
  let alsoValid = ensureMove sinkParam

Swap

The need to check for self-assignments and also the need to destroy previous objects inside =copy and =sink is a strong indicator to treat system.swap as a builtin primitive of its own that simply swaps every field in the involved objects via copyMem or a comparable mechanism. In other words, swap(a, b) is not implemented as let tmp = move(b); b = move(a); a = move(tmp).

This has further consequences:

  • Objects that contain pointers that point to the same object are not supported by Nim's model. Otherwise swapped objects would end up in an inconsistent state.
  • Seqs can use realloc in the implementation.

Sink parameters

To move a variable into a collection usually sink parameters are involved. A location that is passed to a sink parameter should not be used afterward. This is ensured by a static analysis over a control flow graph. If it cannot be proven to be the last usage of the location, a copy is done instead and this copy is then passed to the sink parameter.

A sink parameter may be consumed once in the proc's body but doesn't have to be consumed at all. The reason for this is that signatures like proc put(t: var Table; k: sink Key, v: sink Value) should be possible without any further overloads and put might not take ownership of k if k already exists in the table. Sink parameters enable an affine type system, not a linear type system.

The employed static analysis is limited and only concerned with local variables; however, object and tuple fields are treated as separate entities:

proc consume(x: sink Obj) = discard "no implementation"

proc main =
  let tup = (Obj(), Obj())
  consume tup[0]
  # ok, only tup[0] was consumed, tup[1] is still alive:
  echo tup[1]

Sometimes it is required to explicitly move a value into its final position:

proc main =
  var dest, src: array[10, string]
  # ...
  for i in 0..high(dest): dest[i] = move(src[i])

An implementation is allowed, but not required to implement even more move optimizations (and the current implementation does not).

Sink parameter inference

The current implementation can do a limited form of sink parameter inference. But it has to be enabled via --sinkInference:on, either on the command line or via a push pragma.

To enable it for a section of code, one can use {.push sinkInference: on.} ... {.pop.}.

The .nosinks pragma can be used to disable this inference for a single routine:

proc addX(x: T; child: T) {.nosinks.} =
  x.s.add child

The details of the inference algorithm are currently undocumented.

Rewrite rules

Note: There are two different allowed implementation strategies:

  1. The produced finally section can be a single section that is wrapped around the complete routine body.
  2. The produced finally section is wrapped around the enclosing scope.

The current implementation follows strategy (2). This means that resources are destroyed at the scope exit.

var x: T; stmts
---------------             (destroy-var)
var x: T; try stmts
finally: `=destroy`(x)


g(f(...))
------------------------    (nested-function-call)
g(let tmp;
bitwiseCopy tmp, f(...);
tmp)
finally: `=destroy`(tmp)


x = f(...)
------------------------    (function-sink)
`=sink`(x, f(...))


x = lastReadOf z
------------------          (move-optimization)
`=sink`(x, z)
`=wasMoved`(z)


v = v
------------------   (self-assignment-removal)
discard "nop"


x = y
------------------          (copy)
`=copy`(x, y)


f_sink(g())
-----------------------     (call-to-sink)
f_sink(g())


f_sink(notLastReadOf y)
--------------------------     (copy-to-sink)
(let tmp = `=dup`(y);
f_sink(tmp))


f_sink(lastReadOf y)
-----------------------     (move-to-sink)
f_sink(y)
`=wasMoved`(y)

Object and array construction

Object and array construction is treated as a function call where the function has sink parameters.

Destructor removal

=wasMoved(x) followed by a =destroy(x) operation cancel each other out. An implementation is encouraged to exploit this in order to improve efficiency and code sizes. The current implementation does perform this optimization.

Self assignments

=sink in combination with =wasMoved can handle self-assignments but it's subtle.

The simple case of x = x cannot be turned into =sink(x, x); =wasMoved(x) because that would lose x's value. The solution is that simple self-assignments that consist of

  • Symbols: x = x
  • Field access: x.f = x.f
  • Array, sequence or string access with indices known at compile-time: x[0] = x[0]

are transformed into an empty statement that does nothing. The compiler is free to optimize further cases.

The complex case looks like a variant of x = f(x), we consider x = select(rand() < 0.5, x, y) here:

proc select(cond: bool; a, b: sink string): string =
  if cond:
    result = a # moves a into result
  else:
    result = b # moves b into result

proc main =
  var x = "abc"
  var y = "xyz"
  # possible self-assignment:
  x = select(true, x, y)

Is transformed into:

proc select(cond: bool; a, b: sink string): string =
  try:
    if cond:
      `=sink`(result, a)
      `=wasMoved`(a)
    else:
      `=sink`(result, b)
      `=wasMoved`(b)
  finally:
    `=destroy`(b)
    `=destroy`(a)

proc main =
  var
    x: string
    y: string
  try:
    `=sink`(x, "abc")
    `=sink`(y, "xyz")
    `=sink`(x, select(true,
      let blitTmp = x
      `=wasMoved`(x)
      blitTmp,
      let blitTmp = y
      `=wasMoved`(y)
      blitTmp))
    echo [x]
  finally:
    `=destroy`(y)
    `=destroy`(x)

As can be manually verified, this transformation is correct for self-assignments.

Lent type

proc p(x: sink T) means that the proc p takes ownership of x. To eliminate even more creation/copy <-> destruction pairs, a proc's return type can be annotated as lent T. This is useful for "getter" accessors that seek to allow an immutable view into a container.

The sink and lent annotations allow us to remove most (if not all) superfluous copies and destructions.

lent T is like var T a hidden pointer. It is proven by the compiler that the pointer does not outlive its origin. No destructor call is injected for expressions of type lent T or of type var T.

type
  Tree = object
    kids: seq[Tree]

proc construct(kids: sink seq[Tree]): Tree =
  result = Tree(kids: kids)
  # converted into:
  `=sink`(result.kids, kids); `=wasMoved`(kids)
  `=destroy`(kids)

proc `[]`*(x: Tree; i: int): lent Tree =
  result = x.kids[i]
  # borrows from 'x', this is transformed into:
  # result = addr x.kids[i]
  # This means 'lent' is like 'var T' a hidden pointer.
  # Unlike 'var' this hidden pointer cannot be used to mutate the object.

iterator children*(t: Tree): lent Tree =
  for x in t.kids: yield x

proc main =
  # everything turned into moves:
  let t = construct(@[construct(@[]), construct(@[])])
  echo t[0] # accessor does not copy the element!

The cursor pragma

Under the --mm:arc|orc modes Nim's ref type is implemented via the same runtime "hooks" and thus via reference counting. This means that cyclic structures cannot be freed immediately (--mm:orc ships with a cycle collector). With the cursor pragma one can break up cycles declaratively:

type
  Node = ref object
    left: Node # owning ref
    right {.cursor.}: Node # non-owning ref

But please notice that this is not C++'s weak_ptr, it means the right field is not involved in the reference counting, it is a raw pointer without runtime checks.

Automatic reference counting also has the disadvantage that it introduces overhead when iterating over linked structures. The cursor pragma can also be used to avoid this overhead:

var it {.cursor.} = listRoot
while it != nil:
  use(it)
  it = it.next

In fact, cursor more generally prevents object construction/destruction pairs and so can also be useful in other contexts. The alternative solution would be to use raw pointers (ptr) instead which is more cumbersome and also more dangerous for Nim's evolution: Later on, the compiler can try to prove cursor pragmas to be safe, but for ptr the compiler has to remain silent about possible problems.

Cursor inference / copy elision

The current implementation also performs cursor inference. Cursor inference is a form of copy elision.

To see how and when we can do that, think about this question: In dest = src when do we really have to materialize the full copy? - Only if dest or src are mutated afterward. If dest is a local variable that is simple to analyze. And if src is a location derived from a formal parameter, we also know it is not mutated! In other words, we do a compile-time copy-on-write analysis.

This means that "borrowed" views can be written naturally and without explicit pointer indirections:

proc main(tab: Table[string, string]) =
  let v = tab["key"] # inferred as cursor because 'tab' is not mutated.
  # no copy into 'v', no destruction of 'v'.
  use(v)
  useItAgain(v)

Hook lifting

The hooks of a tuple type (A, B, ...) are generated by lifting the hooks of the involved types A, B, ... to the tuple type. In other words, a copy x = y is implemented as x[0] = y[0]; x[1] = y[1]; ..., likewise for =sink and =destroy.

Other value-based compound types like object and array are handled correspondingly. For object however, the compiler-generated hooks can be overridden. This can also be important to use an alternative traversal of the involved data structure that is more efficient or in order to avoid deep recursions.

Hook generation

The ability to override a hook leads to a phase ordering problem:

type
  Foo[T] = object

proc main =
  var f: Foo[int]
  # error: destructor for 'f' called here before
  # it was seen in this module.

proc `=destroy`[T](f: Foo[T]) =
  discard

The solution is to define proc `=destroy`[T](f: Foo[T]) before it is used. The compiler generates implicit hooks for all types in strategic places so that an explicitly provided hook that comes too "late" can be detected reliably. These strategic places have been derived from the rewrite rules and are as follows:

  • In the construct let/var x = ... (var/let binding) hooks are generated for typeof(x).
  • In x = ... (assignment) hooks are generated for typeof(x).
  • In f(...) (function call) hooks are generated for typeof(f(...)).
  • For every sink parameter x: sink T the hooks are generated for typeof(x).

nodestroy pragma

The experimental nodestroy pragma inhibits hook injections. This can be used to specialize the object traversal in order to avoid deep recursions:

type Node = ref object
  x, y: int32
  left, right: Node

type Tree = object
  root: Node

proc `=destroy`(t: Tree) {.nodestroy.} =
  # use an explicit stack so that we do not get stack overflows:
  var s: seq[Node] = @[t.root]
  while s.len > 0:
    let x = s.pop
    if x.left != nil: s.add(x.left)
    if x.right != nil: s.add(x.right)
    # free the memory explicitly:
    `=dispose`(x)
  # notice how even the destructor for 's' is not called implicitly
  # anymore thanks to .nodestroy, so we have to call it on our own:
  `=destroy`(s)

As can be seen from the example, this solution is hardly sufficient and should eventually be replaced by a better solution.

Copy on write

String literals are implemented as "copy on write". When assigning a string literal to a variable, a copy of the literal won't be created. Instead the variable simply points to the literal. The literal is shared between different variables which are pointing to it. The copy operation is deferred until the first write.

For example:

var x = "abc"  # no copy
var y = x      # no copy
y[0] = 'h'     # copy

The abstraction fails for addr x because whether the address is going to be used for mutations is unknown. prepareMutation needs to be called before the "address of" operation. For example:

var x = "abc"
var y = x

prepareMutation(y)
moveMem(addr y[0], addr x[0], 3)
assert y == "abc"